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AudioRouter Performance Round Two: Canvas GPU, a Native Leak, and Fewer Background Walks

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patrickdesjardins.com · 4d · discuss

The ended with one open item: while audio played, the window used about one core, mostly drawing the animated connections on the canvas. I wrote that it deserved its own measurement before anyone touched it. This article is that measurement, plus what came out of the long runs I did afterward. Eve…

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